Program Listing for File obb.h
↰ Return to documentation for file (include/geometric_shapes/obb.h)
// Copyright 2024 Open Robotics
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of the Open Robotics nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
/* Author: Martin Pecka */
#ifndef GEOMETRIC_SHAPES_OBB_H
#define GEOMETRIC_SHAPES_OBB_H
#include <memory>
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <eigen_stl_containers/eigen_stl_containers.h>
#include <geometric_shapes/aabb.h>
namespace bodies
{
class OBBPrivate;
class OBB
{
public:
OBB();
OBB(const OBB& other);
OBB(const Eigen::Isometry3d& pose, const Eigen::Vector3d& extents);
virtual ~OBB();
OBB& operator=(const OBB& other);
void setPoseAndExtents(const Eigen::Isometry3d& pose, const Eigen::Vector3d& extents);
Eigen::Vector3d getExtents() const;
void getExtents(Eigen::Vector3d& extents) const;
Eigen::Isometry3d getPose() const;
void getPose(Eigen::Isometry3d& pose) const;
AABB toAABB() const;
void toAABB(AABB& aabb) const;
OBB* extendApprox(const OBB& box);
bool contains(const Eigen::Vector3d& point) const;
bool overlaps(const OBB& other) const;
bool contains(const OBB& obb) const;
EigenSTL::vector_Vector3d computeVertices() const;
protected:
std::unique_ptr<OBBPrivate> obb_;
};
} // namespace bodies
#endif // GEOMETRIC_SHAPES_OBB_H