.. _program_listing_file_include_depthai_common_CameraBoardSocket.hpp: Program Listing for File CameraBoardSocket.hpp ============================================== |exhale_lsh| :ref:`Return to documentation for file ` (``include/depthai/common/CameraBoardSocket.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include #include "depthai-shared/common/CameraBoardSocket.hpp" // Global namespace inline std::ostream& operator<<(std::ostream& out, const dai::CameraBoardSocket& socket) { switch(socket) { case dai::CameraBoardSocket::AUTO: out << "AUTO"; break; case dai::CameraBoardSocket::CAM_A: out << "CAM_A"; break; case dai::CameraBoardSocket::CAM_B: out << "CAM_B"; break; case dai::CameraBoardSocket::CAM_C: out << "CAM_C"; break; case dai::CameraBoardSocket::CAM_D: out << "CAM_D"; break; case dai::CameraBoardSocket::CAM_E: out << "CAM_E"; break; case dai::CameraBoardSocket::CAM_F: out << "CAM_F"; break; case dai::CameraBoardSocket::CAM_G: out << "CAM_G"; break; case dai::CameraBoardSocket::CAM_H: out << "CAM_H"; break; case dai::CameraBoardSocket::CAM_I: out << "CAM_I"; break; case dai::CameraBoardSocket::CAM_J: out << "CAM_J"; break; } return out; }